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# Menu Pause Overlay A small game-flow and state-machine example demonstrating title, playing, paused, and game-over states with bitmap text, centered menu labels, keyboard navigation, and an overlay drawn into the CPU pixel buffer. Controls: - Arrow Up / Arrow Down or Physical W / S: move menu selection. - Enter or Space: activate the selected menu item. - Escape: pause while playing, resume while paused, or return to the title from game over. - Arrow keys or Physical W / A / S / D: move the player square while playing. - Quit from a menu exits the app. Collect gems before the timer runs out. The pause screen keeps the current playfield visible and draws a dark patterned overlay with menu text on top.